Created in Jun.2010
Labyrinth was originally my typographic work, camouflaging text inside of a maze, and later becoming part of a maze. The corners of walls in the maze were manually set according to the boundary of a certain character.
Two years later, I came across with bitcraft‘s 10 PRINT: Image Dithering ( Grayscale ) and was greatly inspired. So I started to manipulate the original typeface as pixelated bitmap, while dividing the entire maze into a grid of squares as well. Bridging the connection between these two dimensional arrays, I created this application.
The source code is available on OpenProcessing.
Type and enjoy. Use “left” key to clear the last character as the backspace conflicts with the browser’s previous page function.