Legion was first created and debuted at APSMuseum in late 2022. I revert it back to its original B&W look for its exhibition at MUD Gallery.

It is technically a blend of 2D particle system with soft-body dynamics. A force can be applied between every two particles for maximum rigidity. To increase softness, threshold can be lowered, revoking forces between distant particles to simulate deformation. A Microsoft Kinect is used in Legion to capture audience body gestures once every second. Every body blob is essentially a group of interconnected particles with invisible constraints, which are gradually revoked along with the body blob rising and reaching the top. The blob will be removed once its softness maxes out.

The installation is programmed using Processing.

针对中国用户,若Vimeo 视频无法显示,可以观看下方MANA版本

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